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部队治疗术
耗费时间: 00:17:00
As far as I noticed, the Effect percentage is a chance of working individually on each unit. So, in any level, there is a chance to heal all units, as there is a chance of healing no units at all.
As far as I noticed, the amount of HP healed may differ amongst two units healed with the same Heal Army.
* Light Level(光明魔法级别): 07 - Strenght(法力): 01 - Cost(消耗): 378 - Upkeep(维持): 0 - Effect(效果): 治疗一只军队。回复 10 - 20 points at 15 percent of all Units.
* Light Level(光明魔法级别): 08 - Strenght(法力): 02 - Cost(消耗): 396 - Upkeep(维持): 0 - Effect(效果): 治疗一只军队。回复 11 - 21 points at 16 percent of all Units.
* Light Level(光明魔法级别): 09 - Strenght(法力): 03 - Cost(消耗): 414 - Upkeep(维持): 0 - Effect(效果): 治疗一只军队。回复 11 - 22 points at 17 percent of all Units.
* Light Level(光明魔法级别): 10 - Strenght(法力): 04 - Cost(消耗): 432 - Upkeep(维持): 0 - Effect(效果): 治疗一只军队。回复 12 - 23 points at 17 percent of all Units.
* Light Level(光明魔法级别): 11 - Strenght(法力): 05 - Cost(消耗): 450 - Upkeep(维持): 0 - Effect(效果): 治疗一只军队。回复 12 - 24 points at 18 percent of all Units.
* Light Level(光明魔法级别): 12 - Strenght(法力): 06 - Cost(消耗): 468 - Upkeep(维持): 0 - Effect(效果): 治疗一只军队。回复 13 - 25 points at 19 percent of all Units.
* Light Level(光明魔法级别): 13 - Strenght(法力): 07 - Cost(消耗): 486 - Upkeep(维持): 0 - Effect(效果): 治疗一只军队。回复 13 - 26 points at 20 percent of all Units.
* Light Level(光明魔法级别): 14 - Strenght(法力): 08 - Cost(消耗): 504 - Upkeep(维持): 0 - Effect(效果): 治疗一只军队。回复 14 - 27 points at 20 percent of all Units.
* Light Level(光明魔法级别): 15 - Strenght(法力): 09 - Cost(消耗): 522 - Upkeep(维持): 0 - Effect(效果): 治疗一只军队。回复 14 - 28 points at 21 percent of all Units.
* Light Level(光明魔法级别): 16 - Strenght(法力): 10 - Cost(消耗): 540 - Upkeep(维持): 0 - Effect(效果): 治疗一只军队。回复 15 - 29 points at 22 percent of all Units.
* Light Level(光明魔法级别): 17 - Strenght(法力): 11 - Cost(消耗): 558 - Upkeep(维持): 0 - Effect(效果): 治疗一只军队。回复 15 - 30 points at 23 percent of all Units.
* Light Level(光明魔法级别): 18 - Strenght(法力): 12 - Cost(消耗): 576 - Upkeep(维持): 0 - Effect(效果): 治疗一只军队。回复 16 - 31 points at 23 percent of all Units.
* Light Level(光明魔法级别): 19 - Strenght(法力): 13 - Cost(消耗): 594 - Upkeep(维持): 0 - Effect(效果): 治疗一只军队。回复 16 - 32 points at 24 percent of all Units.
* Light Level(光明魔法级别): 20 - Strenght(法力): 14 - Cost(消耗): 612 - Upkeep(维持): 0 - Effect(效果): 治疗一只军队。回复 17 - 33 points at 25 percent of all Units.
* Light Level(光明魔法级别): 21 - Strenght(法力): 15 - Cost(消耗): 630 - Upkeep(维持): 0 - Effect(效果): 治疗一只军队。回复 17 - 34 points at 26 percent of all Units.
* Light Level(光明魔法级别): 22 - Strenght(法力): 16 - Cost(消耗): 648 - Upkeep(维持): 0 - Effect(效果): 治疗一只军队。回复 18 - 35 points at 26 percent of all Units.
* Light Level(光明魔法级别): 23 - Strenght(法力): 17 - Cost(消耗): 666 - Upkeep(维持): 0 - Effect(效果): 治疗一只军队。回复 18 - 36 points at 27 percent of all Units.
* Light Level(光明魔法级别): 24 - Strenght(法力): 18 - Cost(消耗): 684 - Upkeep(维持): 0 - Effect(效果): 治疗一只军队。回复 19 - 37 points at 28 percent of all Units.
* Light Level(光明魔法级别): 25 - Strenght(法力): 19 - Cost(消耗): 702 - Upkeep(维持): 0 - Effect(效果): 治疗一只军队。回复 19 - 38 points at 29 percent of all Units.
* Light Level(光明魔法级别): 26 - Strenght(法力): 20 - Cost(消耗): 720 - Upkeep(维持): 0 - Effect(效果): 治疗一只军队。回复 20 - 39 points at 29 percent of all Units.
* Light Level(光明魔法级别): 27 - Strenght(法力): 21 - Cost(消耗): 737 - Upkeep(维持): 0 - Effect(效果): 治疗一只军队。回复 20 - 40 points at 30 percent of all Units.
* Light Level(光明魔法级别): 28 - Strenght(法力): 22 - Cost(消耗): 755 - Upkeep(维持): 0 - Effect(效果): 治疗一只军队。回复 20 - 41 points at 31 percent of all Units.
* Light Level(光明魔法级别): 29 - Strenght(法力): 23 - Cost(消耗): 773 - Upkeep(维持): 0 - Effect(效果): 治疗一只军队。回复 21 - 42 points at 31 percent of all Units.
* Light Level(光明魔法级别): 30 - Strenght(法力): 24 - Cost(消耗): 791 - Upkeep(维持): 0 - Effect(效果): 治疗一只军队。回复 21 - 43 points at 32 percent of all Units.
区域治疗术
耗费时间: 02:00:00
As far as I noticed, the Effect percentage is a chance of working individually on each unit. So, in any level, there is a chance to heal all units per tick, as there is a chance of healing no units at all.
As far as I noticed, the amount of HP healed may differ amongst two units healed with the same Healing Land in the same tick.
* Light Level(光明魔法级别): 09 - Strenght(法力): 01 - Cost(消耗): 0735 - Upkeep(维持): 21 - Effect(效果): 治疗某地的所有单位。. 回复 3-15 points at 4 percent of all Units.
* Light Level(光明魔法级别): 10 - Strenght(法力): 02 - Cost(消耗): 0770 - Upkeep(维持): 22 - Effect(效果): 治疗某地的所有单位。. 回复 3-16 points at 4 percent of all Units.
* Light Level(光明魔法级别): 11 - Strenght(法力): 03 - Cost(消耗): 0805 - Upkeep(维持): 23 - Effect(效果): 治疗某地的所有单位。. 回复 3-17 points at 4 percent of all Units.
* Light Level(光明魔法级别): 12 - Strenght(法力): 04 - Cost(消耗): 0840 - Upkeep(维持): 24 - Effect(效果): 治疗某地的所有单位。. 回复 3-17 points at 5 percent of all Units.
* Light Level(光明魔法级别): 13 - Strenght(法力): 05 - Cost(消耗): 0875 - Upkeep(维持): 25 - Effect(效果): 治疗某地的所有单位。. 回复 4-18 points at 5 percent of all Units.
* Light Level(光明魔法级别): 14 - Strenght(法力): 06 - Cost(消耗): 0910 - Upkeep(维持): 26 - Effect(效果): 治疗某地的所有单位。. 回复 4-19 points at 5 percent of all Units.
* Light Level(光明魔法级别): 15 - Strenght(法力): 07 - Cost(消耗): 0945 - Upkeep(维持): 27 - Effect(效果): 治疗某地的所有单位。. 回复 4-20 points at 5 percent of all Units.
* Light Level(光明魔法级别): 16 - Strenght(法力): 08 - Cost(消耗): 0980 - Upkeep(维持): 28 - Effect(效果): 治疗某地的所有单位。. 回复 4-20 points at 5 percent of all Units.
* Light Level(光明魔法级别): 17 - Strenght(法力): 09 - Cost(消耗): 1015 - Upkeep(维持): 29 - Effect(效果): 治疗某地的所有单位。. 回复 4-21 points at 6 percent of all Units.
* Light Level(光明魔法级别): 18 - Strenght(法力): 10 - Cost(消耗): 1050 - Upkeep(维持): 30 - Effect(效果): 治疗某地的所有单位。. 回复 4-22 points at 6 percent of all Units.
* Light Level(光明魔法级别): 19 - Strenght(法力): 11 - Cost(消耗): 1085 - Upkeep(维持): 31 - Effect(效果): 治疗某地的所有单位。. 回复 5-23 points at 6 percent of all Units.
* Light Level(光明魔法级别): 20 - Strenght(法力): 12 - Cost(消耗): 1120 - Upkeep(维持): 32 - Effect(效果): 治疗某地的所有单位。. 回复 5-23 points at 6 percent of all Units.
* Light Level(光明魔法级别): 21 - Strenght(法力): 13 - Cost(消耗): 1155 - Upkeep(维持): 33 - Effect(效果): 治疗某地的所有单位。. 回复 5-24 points at 6 percent of all Units.
* Light Level(光明魔法级别): 22 - Strenght(法力): 14 - Cost(消耗): 1190 - Upkeep(维持): 34 - Effect(效果): 治疗某地的所有单位。. 回复 5-25 points at 7 percent of all Units.
* Light Level(光明魔法级别): 23 - Strenght(法力): 15 - Cost(消耗): 1225 - Upkeep(维持): 35 - Effect(效果): 治疗某地的所有单位。. 回复 5-26 points at 7 percent of all Units.
* Light Level(光明魔法级别): 24 - Strenght(法力): 16 - Cost(消耗): 1260 - Upkeep(维持): 36 - Effect(效果): 治疗某地的所有单位。. 回复 5-26 points at 7 percent of all Units.
* Light Level(光明魔法级别): 25 - Strenght(法力): 17 - Cost(消耗): 1295 - Upkeep(维持): 37 - Effect(效果): 治疗某地的所有单位。. 回复 5-27 points at 7 percent of all Units.
* Light Level(光明魔法级别): 26 - Strenght(法力): 18 - Cost(消耗): 1330 - Upkeep(维持): 38 - Effect(效果): 治疗某地的所有单位。. 回复 6-28 points at 7 percent of all Units.
* Light Level(光明魔法级别): 27 - Strenght(法力): 19 - Cost(消耗): 1365 - Upkeep(维持): 39 - Effect(效果): 治疗某地的所有单位。. 回复 6-29 points at 8 percent of all Units.
* Light Level(光明魔法级别): 28 - Strenght(法力): 20 - Cost(消耗): 1400 - Upkeep(维持): 40 - Effect(效果): 治疗某地的所有单位。. 回复 6-29 points at 8 percent of all Units.
* Light Level(光明魔法级别): 29 - Strenght(法力): 21 - Cost(消耗): 1434 - Upkeep(维持): 40 - Effect(效果): 治疗某地的所有单位。. 回复 6-30 points at 8 percent of all Units.
* Light Level(光明魔法级别): 30 - Strenght(法力): 22 - Cost(消耗): 1469 - Upkeep(维持): 41 - Effect(效果): 治疗某地的所有单位。. 回复 6-31 points at 8 percent of all Units.
财富
耗费时间: 04:00:00
Wealth is cumulative with Gaias Blessing. Their percentages are ADDED for Gold increase, and calculated over total Gold Income (Goldmine + Basic Income).
Wealth and Poverty cancel each other, according to their Strenghts.
I never tried this, but Gaias Revenge should SUBTRACT Wealth bonus over gold.
* Light Level(光明魔法级别): 13 - Strenght(法力): 01 - Cost(消耗): 4200 - Upkeep(维持): 10 - Effect(效果): Raises the production of gold. Raises up to 15 percent.
* Light Level(光明魔法级别): 14 - Strenght(法力): 02 - Cost(消耗): 4400 - Upkeep(维持): 11 - Effect(效果): Raises the production of gold. Raises up to 16 percent.
* Light Level(光明魔法级别): 15 - Strenght(法力): 03 - Cost(消耗): 4600 - Upkeep(维持): 11 - Effect(效果): Raises the production of gold. Raises up to 17 percent.
* Light Level(光明魔法级别): 16 - Strenght(法力): 04 - Cost(消耗): 4800 - Upkeep(维持): 12 - Effect(效果): Raises the production of gold. Raises up to 17 percent.
* Light Level(光明魔法级别): 17 - Strenght(法力): 05 - Cost(消耗): 5000 - Upkeep(维持): 12 - Effect(效果): Raises the production of gold. Raises up to 18 percent.
* Light Level(光明魔法级别): 18 - Strenght(法力): 06 - Cost(消耗): 5200 - Upkeep(维持): 13 - Effect(效果): Raises the production of gold. Raises up to 19 percent.
* Light Level(光明魔法级别): 19 - Strenght(法力): 07 - Cost(消耗): 5400 - Upkeep(维持): 13 - Effect(效果): Raises the production of gold. Raises up to 20 percent.
* Light Level(光明魔法级别): 20 - Strenght(法力): 08 - Cost(消耗): 5600 - Upkeep(维持): 14 - Effect(效果): Raises the production of gold. Raises up to 20 percent.
* Light Level(光明魔法级别): 21 - Strenght(法力): 09 - Cost(消耗): 5800 - Upkeep(维持): 14 - Effect(效果): Raises the production of gold. Raises up to 21 percent.
* Light Level(光明魔法级别): 22 - Strenght(法力): 10 - Cost(消耗): 6000 - Upkeep(维持): 15 - Effect(效果): Raises the production of gold. Raises up to 22 percent.
* Light Level(光明魔法级别): 23 - Strenght(法力): 11 - Cost(消耗): 6200 - Upkeep(维持): 15 - Effect(效果): Raises the production of gold. Raises up to 23 percent.
* Light Level(光明魔法级别): 24 - Strenght(法力): 12 - Cost(消耗): 6400 - Upkeep(维持): 16 - Effect(效果): Raises the production of gold. Raises up to 23 percent.
* Light Level(光明魔法级别): 25 - Strenght(法力): 13 - Cost(消耗): 6600 - Upkeep(维持): 16 - Effect(效果): Raises the production of gold. Raises up to 24 percent.
* Light Level(光明魔法级别): 26 - Strenght(法力): 14 - Cost(消耗): 6800 - Upkeep(维持): 17 - Effect(效果): Raises the production of gold. Raises up to 25 percent.
* Light Level(光明魔法级别): 27 - Strenght(法力): 15 - Cost(消耗): 7000 - Upkeep(维持): 17 - Effect(效果): Raises the production of gold. Raises up to 26 percent.
* Light Level(光明魔法级别): 28 - Strenght(法力): 16 - Cost(消耗): 7200 - Upkeep(维持): 18 - Effect(效果): Raises the production of gold. Raises up to 26 percent.
* Light Level(光明魔法级别): 29 - Strenght(法力): 17 - Cost(消耗): 7400 - Upkeep(维持): 18 - Effect(效果): Raises the production of gold. Raises up to 27 percent.
* Light Level(光明魔法级别): 30 - Strenght(法力): 18 - Cost(消耗): 7600 - Upkeep(维持): 19 - Effect(效果): Raises the production of gold. Raises up to 28 percent.
Ethereal Focus
耗费时间: 04:00:00
降低召唤魔法所消耗的时间. 对魔法本身效果无影响.
Ethereal Focus and Ethereal Crack cancel each other, according to their Strenghts.
* Light Level(光明魔法级别): 14 - Strenght(法力): 01 - Cost(消耗): 2100 - Upkeep(维持): 21 - Effect(效果): Accelerates the Effect(效果)iveness of Spells. Accelerates up to 12 percent.
* Light Level(光明魔法级别): 15 - Strenght(法力): 02 - Cost(消耗): 2200 - Upkeep(维持): 22 - Effect(效果): Accelerates the Effect(效果)iveness of Spells. Accelerates up to 13 percent.
* Light Level(光明魔法级别): 16 - Strenght(法力): 03 - Cost(消耗): 2300 - Upkeep(维持): 23 - Effect(效果): Accelerates the Effect(效果)iveness of Spells. Accelerates up to 13 percent.
* Light Level(光明魔法级别): 17 - Strenght(法力): 04 - Cost(消耗): 2400 - Upkeep(维持): 24 - Effect(效果): Accelerates the Effect(效果)iveness of Spells. Accelerates up to 14 percent.
* Light Level(光明魔法级别): 18 - Strenght(法力): 05 - Cost(消耗): 2500 - Upkeep(维持): 25 - Effect(效果): Accelerates the Effect(效果)iveness of Spells. Accelerates up to 14 percent.
* Light Level(光明魔法级别): 19 - Strenght(法力): 06 - Cost(消耗): 2600 - Upkeep(维持): 26 - Effect(效果): Accelerates the Effect(效果)iveness of Spells. Accelerates up to 15 percent.
* Light Level(光明魔法级别): 20 - Strenght(法力): 07 - Cost(消耗): 2700 - Upkeep(维持): 27 - Effect(效果): Accelerates the Effect(效果)iveness of Spells. Accelerates up to 16 percent.
* Light Level(光明魔法级别): 21 - Strenght(法力): 08 - Cost(消耗): 2800 - Upkeep(维持): 28 - Effect(效果): Accelerates the Effect(效果)iveness of Spells. Accelerates up to 16 percent.
* Light Level(光明魔法级别): 22 - Strenght(法力): 09 - Cost(消耗): 2900 - Upkeep(维持): 29 - Effect(效果): Accelerates the Effect(效果)iveness of Spells. Accelerates up to 17 percent.
* Light Level(光明魔法级别): 23 - Strenght(法力): 10 - Cost(消耗): 3000 - Upkeep(维持): 30 - Effect(效果): Accelerates the Effect(效果)iveness of Spells. Accelerates up to 17 percent.
* Light Level(光明魔法级别): 24 - Strenght(法力): 11 - Cost(消耗): 3100 - Upkeep(维持): 31 - Effect(效果): Accelerates the Effect(效果)iveness of Spells. Accelerates up to 18 percent.
* Light Level(光明魔法级别): 25 - Strenght(法力): 12 - Cost(消耗): 3200 - Upkeep(维持): 32 - Effect(效果): Accelerates the Effect(效果)iveness of Spells. Accelerates up to 19 percent.
* Light Level(光明魔法级别): 26 - Strenght(法力): 13 - Cost(消耗): 3300 - Upkeep(维持): 33 - Effect(效果): Accelerates the Effect(效果)iveness of Spells. Accelerates up to 19 percent.
* Light Level(光明魔法级别): 27 - Strenght(法力): 14 - Cost(消耗): 3400 - Upkeep(维持): 34 - Effect(效果): Accelerates the Effect(效果)iveness of Spells. Accelerates up to 20 percent.
* Light Level(光明魔法级别): 28 - Strenght(法力): 15 - Cost(消耗): 3500 - Upkeep(维持): 35 - Effect(效果): Accelerates the Effect(效果)iveness of Spells. Accelerates up to 20 percent.
* Light Level(光明魔法级别): 29 - Strenght(法力): 16 - Cost(消耗): 3600 - Upkeep(维持): 36 - Effect(效果): Accelerates the Effect(效果)iveness of Spells. Accelerates up to 21 percent.
* Light Level(光明魔法级别): 30 - Strenght(法力): 17 - Cost(消耗): 3700 - Upkeep(维持): 37 - Effect(效果): Accelerates the Effect(效果)iveness of Spells. Accelerates up to 22 percent.
Protection Aura(防御光环)
耗费时间: 04:00:00
Still a mystery. I only know that it doesn't prevent you from casting healing, blessings and Magic Ban on enchanted unit.
It seems that it reduces the level of the spell that should damage the enchanted unit, and should have no Effect over curses.
Question is, does it disappear after reducing the damage of one spell?
Does it reduce damage of spells that target units, armies or towers?
* Light Level(光明魔法级别): 15 - Strenght(法力): 01 - Cost(消耗): 42 - Upkeep(维持): 3 - Effect(效果): Prevents or duces damage done by magic.
* Light Level(光明魔法级别): 16 - Strenght(法力): 02 - Cost(消耗): 44 - Upkeep(维持): 3 - Effect(效果): Prevents or duces damage done by magic.
* Light Level(光明魔法级别): 17 - Strenght(法力): 03 - Cost(消耗): 46 - Upkeep(维持): 3 - Effect(效果): Prevents or duces damage done by magic.
* Light Level(光明魔法级别): 18 - Strenght(法力): 04 - Cost(消耗): 48 - Upkeep(维持): 3 - Effect(效果): Prevents or duces damage done by magic.
* Light Level(光明魔法级别): 19 - Strenght(法力): 05 - Cost(消耗): 50 - Upkeep(维持): 3 - Effect(效果): Prevents or duces damage done by magic.
* Light Level(光明魔法级别): 20 - Strenght(法力): 06 - Cost(消耗): 52 - Upkeep(维持): 3 - Effect(效果): Prevents or duces damage done by magic.
* Light Level(光明魔法级别): 21 - Strenght(法力): 07 - Cost(消耗): 54 - Upkeep(维持): 4 - Effect(效果): Prevents or duces damage done by magic.
* Light Level(光明魔法级别): 22 - Strenght(法力): 08 - Cost(消耗): 56 - Upkeep(维持): 4 - Effect(效果): Prevents or duces damage done by magic.
* Light Level(光明魔法级别): 23 - Strenght(法力): 09 - Cost(消耗): 58 - Upkeep(维持): 4 - Effect(效果): Prevents or duces damage done by magic.
* Light Level(光明魔法级别): 24 - Strenght(法力): 10 - Cost(消耗): 60 - Upkeep(维持): 4 - Effect(效果): Prevents or duces damage done by magic.
* Light Level(光明魔法级别): 25 - Strenght(法力): 11 - Cost(消耗): 62 - Upkeep(维持): 4 - Effect(效果): Prevents or duces damage done by magic.
* Light Level(光明魔法级别): 26 - Strenght(法力): 12 - Cost(消耗): 64 - Upkeep(维持): 4 - Effect(效果): Prevents or duces damage done by magic.
* Light Level(光明魔法级别): 27 - Strenght(法力): 13 - Cost(消耗): 66 - Upkeep(维持): 4 - Effect(效果): Prevents or duces damage done by magic.
* Light Level(光明魔法级别): 28 - Strenght(法力): 14 - Cost(消耗): 68 - Upkeep(维持): 5 - Effect(效果): Prevents or duces damage done by magic.
* Light Level(光明魔法级别): 29 - Strenght(法力): 15 - Cost(消耗): 70 - Upkeep(维持): 5 - Effect(效果): Prevents or duces damage done by magic.
* Light Level(光明魔法级别): 30 - Strenght(法力): 16 - Cost(消耗): 72 - Upkeep(维持): 5 - Effect(效果): Prevents or duces damage done by magic.
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